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CHANGELOG
Track updates, improvements, and new features
NEW
IMPROVED
- StickBox Fight ULTIMATE: Complete AAA overhaul with 36 abilities (30 regular + 6 specials)
- Dual Cursor System: P1 (WASD + F) and P2 (Arrows + L) menu navigation
- 6 Unique Characters: SONIC, TITAN, VIPER, BLITZ, TANK, FURY - each with unique stats
- 5 Dynamic Stages: VOID, LAVA PIT, STORM, CYBER, ARENA with hazards
- AI Difficulty: Easy, Medium, Hard with adaptive behavior
- Combat Systems: Combo multipliers, damage numbers, hit freeze, perfect dodge, super meter
- Advanced Music: 5-voice polyphony with chord progressions and melody variations
- Round System: Best of 1, 3, or 5 with persistent stats
- Power-ups: HP packs, damage boosts, speed boosts spawn every 15 seconds
- Post-Processing: Chromatic aberration, screen shake, low HP vignette
- Menu Music: Looping background music with toggle button
- StickBox: New element-powered sandbox game added to main arena
- Sword Duel: Moved to Arcade Zone
NEW
FIX
- StickBox Fight V2: Complete redesign with 2.5D graphics and galaxy theme
- 15 unique abilities with customizable keybinds
- Fixed ability selection overflow
- Improved physics and collision detection
- Status effects: freeze, shield reflect, rage mode
- Glassmorphism UI panels
NEW
- GeoDash: 10 levels with 4 game modes
- Stick100: Wave survival with upgrades
- Enhanced menu animations
- Custom cursor system
NEW
- Initial launch with 5 core games
- StickBox Fight, StickClimb, Sword Duel
- Stick Basket, Stick Build
- Professional space-themed UI